July 04th, 1978

Czech republic


Environment Artist



Czech republic

I`am an artist with rich history in game development based in Brno, Czech republic. I`am a provider of premium quality digital Art for the entertainment industry, with a broad range of services including 3D modeling, PBR texturing and environment designs.

I`ve started in 2000 on singleplayer episode for Half-Life called "Moonwalker".

The next step was routed to Plastic Reality Technologies as a level designer / scripter, 2D/3D artist and sound designer for six years on two projects: Korea:Forgotten Conflict and El-Matador.

After imbibed experiences in game industry my steps leads to Illusion Softworks to the project MAFIA II as 2D/3D artist.

For Konami I`ve worked on Silent HIll: Downpour for three years as a senior environment artist.

Coincidence brings me back to 2KCZECH for MAFIA III project as a 3D/2D senior environment artist and subsequently as a senior environment artist and lightning artist on the project Mafia: Definitive edition.

Experience : Over 18 years in game industry. 6 AAA titles shipped includes Korea: Forgotten Conflict, El Matador, Mafia II, Silent Hill: Downpour, Mafia III and Mafia: Definitive edition.

+420 737 437 650